Beta64 - Breath of the Wild [NO SPOILERS]

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It took roughly 4 years of development and 2 additional years of planning, but it’s finally here: The Legend of Zelda: Breath of the Wild. And on this episode of Beta64, we’re going to learn where the idea originated from, find differences in early footage, and figure out why the game was delayed so much. Also, there's those scrapped spaceships, motorcycles, and electric guitars. Those were a thing.

Enjoy!

Link to skip story spoilers:

Big thank you to Nintendo Everything and Zelda Dungeon for helping me confirm some differences in early footage! Be sure to check out their sites, okay?

(Bunch of Nintendo news and reviews)
(Zelda news, walkthroughs, guides, podcasts, and more)

Also, thanks to ClefferNotes for the background music in this video! His fanmade tracks are super well made. Be sure to check out his videos.



Sources:

:_Breath_of_the_Wild#Development
:_Breath_of_the_Wild





















(Zelda HD Experience E3 2011)
(Wii U Nintendo Direct)
(E3 2014 trailer)
(The Game Awards 2014 footage)
(Aonuma Announcing Delay)
(November 2015 Nintendo Direct)
(Footage of first E3 2016 demo)
(GDC 2017 footage of 2D BOTW)
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